Project2

Last modified by Ho Yun "Bobby" Chan on 2010/12/11 09:27

Project-2: Identification and Analysis of Existing Meta-Design Environments

In this project you will be working to define the concept of meta-design, identify existing meta-design environments, and provide an objective analysis of their features, success, and failures. Success/failure in these cases can be measured many ways from the number of people that utilize meta-design features to the skill level required to participate.

Objectives:

Once you have selected and analyzed environments try to answer the following questions:

  1. In what ways do these environments support meta-design?
  2. Are they more successful or less successful than the other environments you analyzed, why?
  3. Finally, taking all of the above into account, what design guidelines or principals would you employ when building your own meta-design environment?

Starting Points:

Start by researching existing literature. What are the core properties of a meta-design environment? What differentiates meta-design environments from design environments?

Possible examples: Yahoo Pipes, Microsoft Macros

Table 1: Related Work—Selected Web 2.0 Environments with Unique Features

SiteObjectivesInteresting Unique Aspects
iTunes Udistribute digital lessons by faculty members from “certified institutions”control via input filters; material can not be remixed and altered by consumers; support for mobile learning
YouTubevideo sharing websiteweak input filters; extensive support for rating
Encyclopedia of Life (EoL)document the 1.8 million living species known to sciencedevelopment of an extensive curator network; partnership between the scientific community and the general public
Google-Mapsmaps and task-related directionsevolution of commercially developed mapping information with users’ additions
Google-SketchUp and 3D Warehousemodel the whole world in 3Dvery large repository of 3D models created by volunteers; the 3D Warehouse is organized in collections by curators
Scratchprogramming environment and support for sharing creationssocio-technical environment to build communities in education for creativity; the Scratch Warehouse hosts 1.2 Mio projects
PatientsLikeMeenables patients who suffer from life-changing diseases to conversesite based of contributions from patients complementing sites created by health experts and organizations
Crisis Informaticsexplores the synthesis between broadcast news and information provided by involved peopletechnology-mediated support for public participation & assistance in mass emergencies & disasters
Stepgreencollaborative constructed library of energy saving actionsshared repository of tips and recommendations by citizen contributors for saving money and being environmentally responsible

Sponsors: Jane Meyers (jane.meyers@colorado.edu) and Gerhard Fischer

Created by Holger Dick on 2010/09/28 13:48

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