A10MyungHoKim
Last modified by Holger Dick on 2010/11/17 14:52
A10MyungHoKim
To-Do
The paper makes this claim: “Web 2.0 is creating a new kind of participatory medium that is ideal for supporting multiple modes of learning.” For purposes of this assignment, pick a mode of learning which you consider the most important and most exciting for YOU!- Which idea/claim discussed in the article did you find most interesting?
- Education in the second life was pretty interesting to me. When we consider second life, we tend to think it as an entertainment. And I think many people do it for fun. I used to play lots of quiz games when I was in middle school. Even though they were not really school relevant knowledge, I actually gained lots of knowledge playing the game. I wasn't trying to learn any of those, but I gained with fun. If second life can somehow joint the education really well, that will help lots of kids to get more attention on education.
- With which idea/claim do you disagree the most?
- I generally liked the all the ideas.
- What learning style did you choose for purposes of this assignment?
- Learning about
- What percentage of your overall educational experience is "Learning About"?
- 85%
- What are the strengths of "learning about" from your experience?
- For the most of cases, it is hard for kids to get motivated to study. "Learning about" helps people to get basic knowlege, and it may cause people to get some interests and people may start to do "learning to be" from then.
- What are the weaknesses of "learning about" from your experience?
- There may be some areas that the learner doesn't need at all in their life. And they may think it is a waste of time, and it may affect learners to lose interests on education.
- What percentage of your overall educational experience is "Learning to be"?
- 15% of my overall educational experience was learning to be.
- What are the strengts of "learning to be" from your experience?
- Since learner participate more on the learning, it motivates learner more on studying also more efficient.
- What are the weaknesses of "learning to be" from your experience?
- Since learner participate more on the learning, it motivates learner more on studying also more efficient.
- Do you agree or disagree with the following claim: “everyone is interested in something and feels passionate about it.”
- Yes I agree. People often times do not recognize what are they, but they will find it sooner or later.
- Name something that YOU are personally interested in and feel passionate about.
- Playing video game
- Is the following statement true for YOUR passion: “for any topic that a student is passionate about, there is likely to be an online niche community of practice of others who share that passion.”
- Yes, there are tons of gaming websites, and also the guild or clan websites help people get more information on the game.
- If not: could it become a reality in the future?