We Love Peaches Project Page

Last modified by HCCF Grader on 2010/10/26 21:25

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//We Love Peaches Project Page.

            Andrew- Most of the work for my part of the assignment has been centered on research that incorporates the use of video gaming towards learning. The video gaming industry is one of the most successful trades in today’s society, overshadowing the film industry for years now. Around 65% of Americans play some sort of videogame in their house, and an average gamer is said to play around 18 hours a week playing their favorite game. Therefore, implementing education with the use of video game technology seems like a formidable way to challenge lack of motivation within our schools. To add to my findings on this topic, I have found a few websites that expand on the idea of games in classrooms; one of the more common projects is Quest to Learn, where children are urged to work both collaboratively and individually on games that they are creating. From this article common themes that I want to expand are ‘Systems Thinking,’ and also more on the incentive program that can be used to motivate people to participate. Another interesting point from an article I found was a quote in a more scientific mood, where psychologists mention what they call “flow.” The direct quote is: "Neuroscientists have connected game play to the production of dopamine, a powerful neuro­transmitter central to the brain’s reward-seeking system and thought to drive motivation and memory processing (and more negatively, addictive behaviors)." Also, "Games appear to trigger greater dopamine releases in men than women, which could mean that game-based learning is more effective with boys than girls. Or, it could be a matter of design: ideally, games can be built in such a way that they adapt to the individual learning styles of their players."(http://games.eun.org/2010/10/quest_to_learn_going_with_the_1.html#more) I think that this statement is very important to look at when looking for more research towards our group collaboration.

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Created by MyungHo Kim on 2010/10/21 20:52

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